October Halloween update!


The October update has been posted on Steam and itch!

Compared to last month, October has been much quieter with a smaller update as I had some more classes and exams to study for. My wife helped a LOT with this update, bringing some new character sprites and text options!

As a quick reminder: I have a Patreon! There's a few exclusive posts there, and I hope to start adding more. Maybe some posts about the references and themes in the game?

Early Access v0.5 Changelog

  • Added in-game days August 2nd to August 4th.
    • This includes a pass on story branches, conditions, writing, backgrounds, music, and voice adlibs.
  • Added new font and color options for the text
    • Can now choose between the default pixel sanserif font, a dyslexia-friendly font, or a serif font.
    • Can change the text, text outline, and background to be any greyscale.
  • Adjusted the requirements for Clara's route, so it should be easier to start.
    • Slightly less affection needed to trigger some events.
    • Reworded June 26th conversation with Nikki to mention Clara more.
    • Reworded June 26th option to better reflect the state of Clara and Margo's relationship at that point.
  • 2 new first pass versions of sprites: Karina and Alejandra.
  • 2 new background: 1 dream with animation, 1 island memory
  • Adjustments to Clara's sprite.
    • Pajamas now includes a bonnet.
    • Fixed her arm when sitting
  • Bug fixes.
    • July 4th: Removed some excess lines from the Bec confession.
    • July 6th: Fixed dating conditions and responses during Gina conversation.
    • July 8th: Fixed condition to stay over at Clara's or not.
    • July 20th: Fixed wrong voice line during Baroness story.
    • July 24th: Removed redundant line.
    • August 1st: Some tweaks to music and wording.
  • General aesthetic improvements to the menu.

Visit the studio website for more information and places to find Studio Interlude.

Studio Interlude

Keurenplein 41 Box C6669, Amsterdam, 1069CD
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Studio Interlude

I'm Renee! I'm currently working on DEVIL'S LIMINAL, a yuri horror visual novel. I've worked in the game industry since 2014 as a game designer. In 2025, I started this studio so that I can focus on creating indie games full time. Please subscribe to receive monthly updates on my in-progress work and releases!

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