New year, new Early Access update!


We are getting CLOSE to the ending! I expect it'll take another 2-3 months to finish the writing, and then another 2-3 to get final edits, art, music, and voice acting requested, implemented, and cleaned up. The update is available on Steam and itch.

This update features: Jade's house! A terrible day for Bec! An uneventful medical appointment! Lovely trips down memory lane!

Early Access v0.8 Changelog

  • Added in-game days August 11th to August 16th. This includes a pass on story branches, conditions, writing, backgrounds, music, and voice adlibs.
  • Changed how the big dream events on June 28th and July 23rd work. Got rid of the loop so the player will always complete it on their first attempt, with variable outcome. Players seemed to pick at random after the first attempt, so I think this will narratively work better.
  • Added a new content warning.
  • Moved the medical appointed to Thursday the 13th.
  • New backgrounds: 3 new locations, 2 variants, 2 placeholder.
  • New sprites: 2 variants, 1 animated event.
  • Fixed a bug on the demon's sprite.
  • In the last island memory, updated to specify what Margarida did and where she was.

Visit the studio website for more information and places to find Studio Interlude.

Studio Interlude

Keurenplein 41 Box C6669, Amsterdam, 1069CD
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Studio Interlude

I'm Renee! I'm currently working on DEVIL'S LIMINAL, a yuri horror visual novel. I've worked in the game industry since 2014 as a game designer. In 2025, I started this studio so that I can focus on creating indie games full time. Please subscribe to receive monthly updates on my in-progress work and releases!

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