Full Version now on Google Play & 1.1.1 October updates!


It's been a month since DEVIL'S LIMINAL 1.0, and the update for Full Release 1.1.1 is now up everywhere! I appreciate the support over the last month, and the very very kind words about the game. I'm so glad my little passion project resonates with others.

I've been making some small updates for bugs, but this is a larger update with some new features and artwork. From here, updates will likely be more infrequent.

​DEVIL'S LIMINAL on Steam​
​DEVIL'S LIMINAL on Google Play (new!)
​DEVIL'S LIMINAL on itch​

Google Play

The Full Version of DEVIL'S LIMINAL is now available on Google Play! With a one-time purchase, the full game can be unlocked from the demo.

It is cheaper and more portable than the Steam version, so I think it's a pretty solid deal.

​Get DEVIL'S LIMINAL on Google Play here!​

Events

Last month, we were part of the Fall in Love Visual Novel Festival. Unfortunately it did get hamstringed by Steam's abrupt new changes to festivals, but tons of streamers covered the event! In the end, it was pretty fun seeing new people stream the 1.0 release.

This month, DEVIL'S LIMINAL is in a ton of Steam events!

Autumn Sale - October 1st to 8th
The Steam-wide sale, and currently the game is 10% off!

Punk Games Showcase - October 9th to October 16th
An event for games with a Punk ethos.

Ghost Story Celebration - October 12th to October 19th
A celebration of games about ghosts.

First Love Visual Novel Showcase & Festival - October 23rd to November 6th
A showcase and festival for romance visual novels.

Games That Ace It - October 25th to November 1st
Games by ace developers and/or featuring ace characters.

Steam Scream V - October 26th to November 2nd
Another Steam-wide sale, this time for horror games.

Steam Updates

Please remember to leave a review! It can be a few words, while you're still playing, and can be updated later. Reviews are extremely important for discoverability on Steam, especially for indie games.

The highlights of this update are: new epilogue CGs, ending difficulty balancing, and a music player.

Full Release v1.1.1 Changelog

General:

  • "It would always be difficult" achievement has been balanced to be a little easier to unlock.
  • "The hook beneath your skin" achievement has been balanced to be a little easier to unlock.
  • "Power of friendship" endings have been balanced to be easier to unlock (Bec, Clara, or both).
  • New epilogue CGs! They're automatically unlocked in the Gallery "Endings" tab if you've unlocked their respective endings.
  • Updated the page description to mention 6 endings, now that they all have a bespoke CG.

New Features:

  • Gallery: Added a tab for "Endings" CGs.
  • Gallery: Some CGs now have multiple viewable variations.
  • Music Player has been added! Now you can listen to unlocked music.

New Art:

  • Friendship epilogue CG (variants: Margo, Clara, Bec, or everyone).
  • Doctor epilogue CG.
  • Secret route epilogue CG.
  • Alone epilogue CG.

UI:

  • "About" changed to "About & Credits".
  • Main Menu "Preferences" updated to "Preferences & Extras".

Updated Art:

  • Doctor sprite has more variations for fights.
  • Touched up Margo sprite.
  • Margo sprite has more variations for fights.
  • Touched up music box CG.
  • Francisca blinks.
  • Alejandra blinks.
  • Doctor blinks.
  • Karina blinks.
  • Margarida blinks.
  • Siebel blinks.
  • Epilogue sprites blink.

Writing:

  • June 7th: Reworded the explanation of Margo's work.
  • June 9th: Reworded Erica's work explanation.
  • June 10th: Reworded conversation with Clara.
  • June 11th: Reworded Margo looking for the cat.
  • June 14th: Reworded mall explanation.
  • June 18th: Added more to conversation with Clara.
  • June 18th: Fixed Bec mentioning the cat without seeing her.
  • June 19th: Reworded some monologue.
  • June 20th: Reworded sopas explanation.
  • June 24th: Reworded Helen explanation.
  • June 27th: Reworded Helen explanation.
  • July 3rd: Added some bbq banter.
  • July 8th: Added to conversation with Clara.

Bug Fixes:

  • Various small typos.
  • Updated references to "Early Access" to be about "Full Release".
  • Implemented strategic use of blinking.
  • June 21: Updated backgrounds.
  • June 26th: Updated music.
  • June 29th: Fixed background and updated music.
  • July 8th: Fixed sprites.
  • July 14th: Fixed sprites.
  • July 17th: Fixed sprites.
  • July 18th: Fixed sprites.
  • September 1st: Fixed some issues with queued looping tracks.
  • Secret route epilogue: Fixed some issues with queued looping tracks.

Visit the studio website for more information and places to find Studio Interlude.

​Studio Interlude​

Keurenplein 41 Box C6669, Amsterdam, 1069CD
​Unsubscribe · Preferences​

Studio Interlude

I'm Renee! I'm currently working on DEVIL'S LIMINAL, a yuri horror visual novel. I've worked in the game industry since 2014 as a game designer. In 2025, I started this studio so that I can focus on creating indie games full time. Please subscribe to receive monthly updates on my in-progress work and releases!

Read more from Studio Interlude
DEVIL'S LIMINAL full release 1.0 OUT NOW

Today marks the transition from Early Access to the 1.0 Full Release! We're extremely excited for you to be able to experience the FULL game and story! Available on Steam and itch. Important Note about Early Access Early Access did NOT have any endings. The September 1st Full Release now provides all endings! Features in Full Release Play to the in-game date of September 1st 20+ hours of gameplay Experience 5 endings, all routes lead to a Credits scene 2 romance routes + 1 secret route 40+...

DEVIL'S LIMINAL Clara, Bec, Margo. FULL RELEASE September 1st

This is a pretty decently sized update in preparation for Full Release 1.0 on September 1st! For the 1.0 release, all endings will be playable! I will continue updating the game, but it'll be focused on more art, bug fixes, and any necessary writing tweaks. The update is available on Steam and itch. July Updates This month, DEVIL'S LIMINAL was part of two Steam events! Nonbinary Coded Games Monochropoly Early Access v0.95 Changelog Added a significant amount of new voice acting to June and...

Bec and Clara from DEVIL'S LIMINAL

We have a 1.0 release date!! My goal is to have the story completely implemented for September 1st. After that date I'll keep updating with new art and potential writing polish, but the story will be done! The update is available on Steam and itch. Early Access v0.94 Changelog Added an option to reset font and display options Added in a new visual for the sigil. This is updated in Clara's book and displays in August. It has not been updated on Clara's CG. Added in visuals for all of the...