November update!


Another month, another update on Steam and itch!

I'm a day late, but I needed a bit more time to play through the update. A lot of variations in this batch! There were a few outstanding bugs I still need to address, that will be mentioned at the end of the changelog.

This update includes some of my favorite scenes, so I hope you enjoy them too!

Early Access v0.6 Changelog

  • Added in-game days August 5th to August 8th.
    • This includes a pass on story branches, conditions, writing, backgrounds, music, and voice adlibs.
  • Added a new content warning.
  • 4 new backgrounds.
  • Updated Bec's sitting sprite to look less stiff.
  • Updated Clara's pajama sprite to have bonnet and hair down variations.
    • Hair down version implemented on July 11, 23, 25, and 26.
  • Text Preferences updates.
    • In most places, text will resize itself to fit the displayable area.
    • Now displays what the text box will look like during CG events.
    • Slider to pick the opacity of the CG event text box.
  • Bug fixes:
    • Fixed arrows on the "Skipping" UI.
    • August 4: Bec/Clara correctly mentions if you talked about the dream or not.
    • June 29: Fixed a condition in a conversation with Clara about Margo's soul.
    • July 29: Clara's bedroom is now upstairs in her childhood home.

Known Issues

  • Need a separate option to turn off UI clicking sounds.
    • Currently their volume is controlled on the general Sound Effects slider.
  • Need polish and expressions on new character sprites that appear in the islands memories.
  • Some of the font options can break the formatting of the CG Gallery.
  • Particle effects in some of the dreams no longer work with the newest Ren'Py update.
  • Need to update Bec's mom character information to include her name.

Visit the studio website for more information and places to find Studio Interlude.

Studio Interlude

Keurenplein 41 Box C6669, Amsterdam, 1069CD
Unsubscribe · Preferences

Studio Interlude

I'm Renee! I'm currently working on DEVIL'S LIMINAL, a yuri horror visual novel. I've worked in the game industry since 2014 as a game designer. In 2025, I started this studio so that I can focus on creating indie games full time. Please subscribe to receive monthly updates on my in-progress work and releases!

Read more from Studio Interlude
Debug Games Festival. I'm exhibiting at #DGF26. Join us - Saturday 25th April 2026. Norfolk Events Centre - gamesfestival.co.uk DEVIL'S LIMINAL art featuring the characters Bec and Clara.

Unfortunately this is a very small game update, with only August 23rd. However, there have also been some general quality-of-life updates AND I have studio announcements! The update is available on Steam and itch. Join the Discord! Studio Interlude now has a Discord. Anyone can see posts, but you'll need to post a quick introduction in order to chat. Join here! IRL Events Indie in de Bunker - March 28th in Amsterdam, NetherlandsI went from initially planning on doing nothing Saturday night,...

A dark living room with slime on the walls. Text says, "Why did it matter, when I knew my daughters hated me?"

It's a short month, so the focus has been entirely on content with very little time for bug fixing. I included some known issues in this log to keep track. Please don't hesitate to let me know about any issues you find! The update is available on Steam and itch. This update features: A party that goes sour! Someone goes missing! Early Access v0.9 Changelog Added in-game days August 17th to August 22th. This includes a pass on story branches, conditions, writing, backgrounds, music, and voice...

An image from DEVIL'S LIMINAL of a medical appointment room with a chair for blood draw.

We are getting CLOSE to the ending! I expect it'll take another 2-3 months to finish the writing, and then another 2-3 to get final edits, art, music, and voice acting requested, implemented, and cleaned up. The update is available on Steam and itch. This update features: Jade's house! A terrible day for Bec! An uneventful medical appointment! Lovely trips down memory lane! Early Access v0.8 Changelog Added in-game days August 11th to August 16th. This includes a pass on story branches,...